Essential Computer Animation
by John Vince
ISBN 978-1-85233-141-2, Springer-Verlag, 2000
I tell you about the principles used in the powerful software products currently available on the market; the terms and processes involved; and in an easy-to-understand way, with no complicated math.
So if you want to learn more about 3D computer animation without being swamped by complex mathematics, then read this book and have fun creating your own animated programs.